Make something move in Unity (in 5 minutes)
If Unity has ever felt confusing, this will fix that.
You’re not learning Unity today.
You’re just going to see something move.
Step 1: Create a new project (1 minute)
Open Unity Hub
Click New Project → 3D (Core)
Name it anything
Click Create
Step 2: Add a cube (30 seconds)
In the Hierarchy:
Right-click → 3D Object → Cube
Press F to focus it
You now have a GameObject.
Step 3: Add this script (2 minutes)
Select the Cube
Click Add Component → New Script
Name it: Spin
Replace everything inside with this:
using UnityEngine;
public class Spin : MonoBehaviour
{
private void Update()
{
transform.Rotate(0f, 90f * Time.deltaTime, 0f);
}
}
Save the script.
Step 4: Press play (10 seconds)
Click Play.
The cube spins.
What just happened (this is important)
You didn’t “learn programming.”
- You ran code
- You controlled an object
- You saw a real result
That’s the hardest part of Unity.
Everything else builds from here.
Stop here
Do not keep going.
Do not open YouTube.
Do not optimize anything.
Just let this win land.
Tomorrow, we build on it.
Dan