Build Games. Learn Faster. Create Smarter.
Hi, I’m Dan Makfinsky. I teach Unity the way I build: practical, modern, and fun—while shipping my own games and tools. Start with the course, organize with ORDO, then dive into tutorials and devlogs.
One Page. Every Path.
Course • Asset • Patreon • YouTube • Steam • Downloads
Unity 101: Game Dev Bootcamp
Build a complete, local-multiplayer brawler in Unity 6 while learning fundamentals the right way—input, cameras, animation, gameplay systems, and publishing.
Step-by-step lessons that ship a real, playable game.
Modern stack: New Input System, Cinemachine 3.1.x, clean C# patterns.
Project files + updates as Unity evolves.
Money-back guarantee within 7 days. Student discounts available.
“The most practical beginner course—actually shipped my first game.”
Keep projects clean with rules, templates, auto-organize, and health checks.
ORDO — Project Organizer for Unity
Zero chaos, clean projects. ORDO automates folder structure, import rules, and scans for common issues so you can ship faster with fewer headaches.
One-click auto-organize & naming.
Rule sets for textures, models, audio, scripts.
Health scans to catch problems early.
Have a coupon? Use it at checkout. Teams & classrooms welcome.
Join the Patreon
Support the tutorials and get exclusive project files, devlogs, Q&A, and early access builds.
“I learned more from Dan’s devlogs than from most paid courses.”
Unity 6 • Cinemachine • Multiplayer • Shaders
Watch Free Unity Tutorials
Deep-dive lessons with production-ready code and real project context. New videos released regularly.
Echoes of Fire
A survival-builder set in a frozen wilderness. Gather, craft, and keep the fire alive against the wind and snow.
Follow development through Patreon and monthly updates.
Download Project Files & Templates
Grab starter projects, shaders, and multiplayer samples. Instant email download with updates as they improve.
You’ll also get occasional emails with new tutorials and assets. Unsubscribe anytime.
- Local Multiplayer Starter (Unity 6)
- Third-Person Camera Setup (Cinemachine 3.1.x)
- Shader Samples (Flow/Trail/Mud)
- Editor Snippets & Utilities
“Clear, modern, and actually gets you to a finished game.”
— Unity 101 Student
Hi, I’m Dan.
Senior graphics programmer turned indie dev & educator. I run Faktory Studios to help you build real games in Unity—from foundations to publishable projects. When I’m not teaching, I’m building Echoes of Fire and tools like ORDO.